Brawl - King Dedede - Subaction - LandingAirN
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Stats
IASA: |
16 |
Subaction Index: |
0x67 |
Scripts
Main
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(4.0)
- SoundEffectOther1(960)
- SyncWait(1.0)
- SoundEffect1(999)
- SyncWait(2.0)
- SoundEffect1(997)
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 4 }
- ScreenShake { magnitude: 1 }
- Rumble { unk1: 14, unk2: 0 }
- AsyncWait(21.0)
- SlopeContourStand { leg_bone_parent: 6 }